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La Nariz
GoonWaffe Goonswarm Federation
1105
|
Posted - 2013.10.21 12:43:00 -
[1] - Quote
Malcanis wrote:This thread again.
Awesome.
Yep, and it'll keep happening until highsec isn't horribly out of balance. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 14:12:00 -
[2] - Quote
Malcanis wrote:La Nariz wrote:Malcanis wrote:This thread again.
Awesome. Yep, and it'll keep happening until highsec isn't horribly out of balance. Ugh. But it's so tedious making the same simple data-supported points over and over and oh look, thread #12,053 just got posted by some genius who thinks his ideas are so amazingly original that he couldn't possibly put them into the existing thread on page 3, so let's do it over one more time. I know that persistence is an essential component of advocating change, but really there comes a point where it does more harm than good. Is anyone going to change their mind because of this thread? Will a single remotely new or original argument be made? Will any new information that wasn't in the 12,052 other threads on this very topic come to light?
Perhaps we need a CSM member to encourage a developer-player community communication about the issue then. We'd at least understand if CCP sees it as an issue and if they have any plans to address it. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 15:43:00 -
[3] - Quote
Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue.
All the more reason for a conversation then. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 16:00:00 -
[4] - Quote
Dracvlad wrote:La Nariz wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. All the more reason for a conversation then. Hopefully you will include those that don't in this conversation, or it will turn into a 0.0 mothers meeting...
That's the point, there's been 0 communication from CCP about it and its the cause of these threads. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 16:23:00 -
[5] - Quote
Frostys Virpio wrote:Malcanis wrote:La Nariz wrote: We'd at least understand if CCP sees it as an issue and if they have any plans to address it. "CCP" is a slippery concept here. There are hundreds of people who work for CCP. Some of them most definitely see it as an issue. The bad part is you probably can;t give us more details than that. Like how big is that "some". If high-sec income was truly seen as a problem, it would of been tackled by a temporary fix until they find a more elegant solution. Right now, nothing is done and to me, that means there is nothing to cahnge because it's how it seems it should be.
"Nothings being done because there isn't a problem and this is how its supposed to be," not even going to touch how terrible of an argument that is. You're forgetting that there could be gridlock, half wants to change it half does not so both halves are left at a point of indecision. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 17:07:00 -
[6] - Quote
Dracvlad wrote: The issue here is that the half that want to change it are mainly in 0.0 and seem to want to do it to force those in hisec into 0.0. Those in hisec don't want to go to 0.0 and cannot see why their ISK levels should be nerfed to force them to do something they won't do and ruins their enjoyment by making it harder to gain shiny stuff.
This argument has come up in every single thread Malcanis has just verbally sighed about. "You want highsec nerfed so you can force highsec people into other sec areas." People want to be able to live and thrive in their own areas that's the simple. Its only easy to do this in highsec because its rewarded so well for the risk that is there. I don't see officer/faction fit vindicators as a common site in lowsec, I don't see it in nullsec or wormholes either. The reason for that is its not rewarded enough for people do decide its a good idea to do that.
I'm going to make the claim that the average person has a hard time thriving in their own space outside of highsec so they make alts and sit them in highsec to enable their actions outside of highsec.
That's only the case because reward > > > risk in highsec. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 17:14:00 -
[7] - Quote
Frostys Virpio wrote: If there is indeed a gridlock, then debating it until the cows come home is not gonna change anything anyway and I can tell you the cows are very far from home. Both side dismiss the argument of the other because they see the game as needing to be played "thier" way. "We should not ahve to go to nigh sec to be efficient at makign ISK" and "We should not have to go to low/null to be efficient at amking ISK" is pretty much the same thing in the end and it's what most of those stupid thread end up in anyway.
If CCP is stuck in a gridlock like the forum is, you will have to live with the current way it is.
A defeatist outlook on it and another set horrible arguments from you. "Gridlock exists and nothing can change it so we should do nothing." The reason said gridlock exist is because at least half of the people aren't willing to be swayed by facts and data. Remove those people from the conversation then try having it again. Effective moderation would do wonders. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

La Nariz
GoonWaffe Goonswarm Federation
1106
|
Posted - 2013.10.21 18:27:00 -
[8] - Quote
Dracvlad wrote: First of all I reject the simplistic risk/reward view that many of you have, its more like risk/reward/fun, for the average player running anoms is a lot better than running level 4's. And there is risk, you can get your mission ship ganked, or trigger the wrong ship and bang too much DPS and lots of webs and points.
In terms of the officer fit Vindicators that is a silly example, because who except for a few very can afford to fly something like that where you are likely to lose a ship, of course they won't take those into low sec or null, though I have in my time seen quite a few shiny ships in null.
And just because people have a mission alt which they run while waiting for PvP perhaps sitting on a Titan proves nothing, many people do that as they just warp out of the mission when it looks like they are going to get a fight. And because they are focussed on the PvP potential they cannot run a character doing anoms in 0.0. It makes sense and therefore proves nothing, just that its lower risk.
Why is it you reject that? Show us some compelling reason we should accept risk:reward:fun over risk:reward. The rest of the post is stuff that has already been refuted. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
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